World Of Warcraft Patch 3.3.3: What Is In It?

World of Warcraft Patch 3.3.3 is now live. And I bet every player had been testing all the new features, and I am also guilty of that. I am pretty sure that many were satisfied and perhaps overwhelmed with this, while some may take this on a negative note. And I am not surprise at all.

Perhaps for other WoW players who had been solely waiting for Patch 3.3.3, I know for sure you already have ideas as to what’s in store for you. But for other gamers who wish to know more here are facts that I know for sure can truly be helpful to you.

The biggest and major highlights of this patch can be divided into seven areas. First would be the gallery of datamining finds that includes celestial steed. Second would be the addition of frozen orbs with new uses of it that acts as the third area. The fourth would tap about some profession changes. The fifth element covers the changes to the game economy and the auction house. While the sixth and seven caters to honor changes and raid buff changes respectively.

With the addition of World of Warcraft Patch 3.3.3 the weekly quests in dungeons and raids will be reset per region’s scheduled maintenance. Thus, it will no longer be on a global time basis. Some bosses can now be made accessible thru the aid of the dungeon finder. Thus, finding one would now be a breeze. Each player can now queue up for them to access the said bosses.

Classes in general have their ranges increased to 100 yards now. However, some shorter ranges class like the paladin and totems is unchanged. Going to the specifics, the death knight class can now generate a very high amount of threat with their icy touch. Their chains of ice can now apply to Frost Fever. On the other hand, the druids had increased their nature’s grasp from one to three. Their starfall as well has been increased significantly while their typhoon would only cost them 25% of mana reduction. The hunters class can now deal damage within 100 yards and steady shot damage by 3/6/9%. The mages frostbolt has also been increased by 5%. Their fire and frost had also been improved as well. Rogues now have damage over time consumption with critical strikes with the aid of their rupture.

Here are also some details about the professions that you might find useful as well. The runed orcs recipes have their initial materials reduced. The Pet Bombling is no longer Bind on Pickup under engineering. The daily fishing quest for instance the Monsterbelly Appetite had now been place in Dalaran. Under inscription, most recipes today would now only require one link rather than the usual two. The glacial bag under tailoring would invoke seven days of cooldown.

The most anticipated addition with the patch 3.3.3 is its user interface improvements. For instance the auction house will immediately issue an alert if it is unavailable. As a WoW player you can then easily right click to place an item in the frame. All in all, it has now been made easy to navigate. The Dungeon Finder is another perfect addition. Every time you kick a particular party member, you will also need to add your reasons why. When you join a group, level requirements will be used for them to be made eligible for greater dungeon numbers. You might also notice that your quest window can be widened as well. In addition, the map in the quest pane will also provide some descriptions about it.

All in all there are still many perfect additions waiting to be checked and discovered by other WoW players. You just might be surprised how the updates can bring major changes that are truly positive for every gamer out there. Thus, what are you waiting for, embark on a new journey with the World of Wacraft patch 3.3.3 today.



 

 

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This post was written by admin on March 25, 2010

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Cataclysm Secret: Freshest Guide To Statistics And Changes

Cataclysm Secret The New Guide To Control And Stat Changes
As most of you know, Blizzcon last year specifically stated and posted on the official forums that they will have some major changes in the last patch World of Warcraft to be added to Cataclysm.
These major changes also affect the statistics of the most familiar characters such as Defense, Intellect, and Armor Penetration among other stat changes were made to make it easier to understand and make choices in the process making it more interesting. As these changes will certainly have a huge impact on how stats work and communicate with them, take a look at what is in store for the players and the reasoning behind it before coming Cataclysm. 
Stats in Equipments: 
Endurance – No plaque characters have more energy than before. Pools between health promoters and plates bearing plates will now be much closer. 
Intellect – Intellect will now give spell power and also provide less mana than before. 
Haste – Haste becomes more attractive for melee classes by allowing them to retrieve resources such as energy and runes at a faster pace. 
Block rating- Block is redesigned to scale better, meaning blocked attacks will hit for damage that is at most 30%. Block Rating will also improve your blocking chances. 
Parry – It now provides over 100% and no avoidance speeds thus more attacks. Instead, when you parry an attack, and attack the next hit dealing 50% damage. Dodge is a chance to avoid with 100% of the attacks of the enemy while avoiding it. Parry only deals 50% damage from both attacks compared to block that prevents at least 30% of attack damage. 
Mastery – This is a new stat that allows players to be better at everything that makes their talent tree cool and unique. 
Armor – While the average Armor reduces, the damage has not changed, the Armor stat has been rebalanced to complement the changes in the new update of Cataclysm. Following this stat changed Armor might lower slightly. Blizzard is changing the way that other types of armor reduce damage in this case, like the plate will not provide much protection as leather, mail and cloth. 
Resilience – This stat will only affect the damage caused by the players and the critical damage done by players. 
Strength, Agility, Hit Rating, Expertise and Critical Strike Rating – These statistics will still appear on the equipments. 
Stats Withdrawn Items:
Attack Power – this statistic does not appear on most things as a standard value, it will only appear on certain processes. 
Spell Power – This is another stat that you will not be seeing anymore in the items. As mentioned above, Intellect gives spell power. The only exceptions are weapons powder which will still show the spell power stat. 
Armor Penetration – Even if this statistic will not be displayed in articles, Armor Penetration is still included in the talents and abilities. 
Stats Removed Completely: 
MP5 – MP5 will be removed from the game completely, Holy Paladins and restoration Shamans benefit from this.
Ranks Spell – Spell grades will also be deleted. All spells will have a single classification level and adapts. 
Defense – The defense is removed from the game altogether; Tanking classes are expected to be uncrittable against the bugs by simply using Bear Form, defensive posture and presence of frost or the Righteous Fury. 
Master Updates: 
New elements were released into the WoW forums about the Mastery system. According to Eyonix, Blizzard wants to accomplish 3 things with the new system: 
- Give the players more freedom in the allocation of bonus features 
- Simplify the talent trying to do too much 
- Adds new stat gear level makes you better in your role. 
In the upcoming patch, players will have to wait for special bonuses to the tree such that: 
- First Bonus: increases damage, healing and survival 
- Second Bonus: Raise a desirable stat players (usually located in Gears), such as precipitation or Crit. 
- Third Bonus: Absolutely single tree. Enhanced benefit of the note found on controlling high level (85) Gears. 
These are just some stat changes to be implemented in World of Warcraft new patch Cataclysm.Cataclysm Secret The New Guide To Control And Stat Changes
As most of you know, Blizzcon last year specifically stated and posted on the official forums that they will have some major changes in the last patch World of Warcraft to be added to Cataclysm.
These major changes also affect the statistics of the most familiar characters such as Defense, Intellect, and Armor Penetration among other stat changes were made to make it easier to understand and make choices in the process making it more interesting. As these changes will certainly have a huge impact on how stats work and communicate with them, take a look at what is in store for the players and the reasoning behind it before coming Cataclysm. 
Stats in Equipments: 
Endurance – No plaque characters have more energy than before. Pools between health promoters and plates bearing plates will now be much closer. 
Intellect – Intellect will now give spell power and also provide less mana than before. 
Haste – Haste becomes more attractive for melee classes by allowing them to retrieve resources such as energy and runes at a faster pace. 
Block rating- Block is redesigned to scale better, meaning blocked attacks will hit for damage that is at most 30%. Block Rating will also improve your blocking chances. 
Parry – It now provides over 100% and no avoidance speeds thus more attacks. Instead, when you parry an attack, and attack the next hit dealing 50% damage. Dodge is a chance to avoid with 100% of the attacks of the enemy while avoiding it. Parry only deals 50% damage from both attacks compared to block that prevents at least 30% of attack damage. 
Mastery – This is a new stat that allows players to be better at everything that makes their talent tree cool and unique. 
Armor – While the average Armor reduces, the damage has not changed, the Armor stat has been rebalanced to complement the changes in the new update of Cataclysm. Following this stat changed Armor might lower slightly. Blizzard is changing the way that other types of armor reduce damage in this case, like the plate will not provide much protection as leather, mail and cloth. 
Resilience – This stat will only affect the damage caused by the players and the critical damage done by players. 
Strength, Agility, Hit Rating, Expertise and Critical Strike Rating – These statistics will still appear on the equipments. 
Stats Withdrawn Items:
Attack Power – this statistic does not appear on most things as a standard value, it will only appear on certain processes. 
Spell Power – This is another stat that you will not be seeing anymore in the items. As mentioned above, Intellect gives spell power. The only exceptions are weapons powder which will still show the spell power stat. 
Armor Penetration – Even if this statistic will not be displayed in articles, Armor Penetration is still included in the talents and abilities. 
Stats Removed Completely: 
MP5 – MP5 will be removed from the game completely, Holy Paladins and restoration Shamans benefit from this.
Ranks Spell – Spell grades will also be deleted. All spells will have a single classification level and adapts. 
Defense – The defense is removed from the game altogether; Tanking classes are expected to be uncrittable against the bugs by simply using Bear Form, defensive posture and presence of frost or the Righteous Fury. 
Master Updates: 
New elements were released into the WoW forums about the Mastery system. According to Eyonix, Blizzard wants to accomplish 3 things with the new system: 
- Give the players more freedom in the allocation of bonus features 
- Simplify the talent trying to do too much 
- Adds new stat gear level makes you better in your role. 
In the upcoming patch, players will have to wait for special bonuses to the tree such that: 
- First Bonus: increases damage, healing and survival 
- Second Bonus: Raise a desirable stat players (usually located in Gears), such as precipitation or Crit. 
- Third Bonus: Absolutely single tree. Enhanced benefit of the note found on controlling high level (85) Gears. 
These are just some stat changes to be implemented in World of Warcraft new patch Cataclysm.
As most of you know, Blizzcon last year specifically stated and posted on the official forums that they will have some major changes in the last patch World of Warcraft to be added to Cataclysm.
These major changes also affect the statistics of the most familiar characters such as Defense, Intellect, and Armor Penetration among other stat changes were made to make it easier to understand and make choices in the process making it more interesting. As these changes will certainly have a huge impact on how stats work and communicate with them, take a look at what is in store for the players and the reasoning behind it before coming Cataclysm. 
Stats in Equipments: 
Endurance – No plaque characters have more energy than before. Pools between health promoters and plates bearing plates will now be much closer. 
Intellect – Intellect will now give spell power and also provide less mana than before. 
Haste – Haste becomes more attractive for melee classes by allowing them to retrieve resources such as energy and runes at a faster pace. 
Block rating- Block is redesigned to scale better, meaning blocked attacks will hit for damage that is at most 30%. Block Rating will also improve your blocking chances. 
Parry – It now provides over 100% and no avoidance speeds thus more attacks. Instead, when you parry an attack, and attack the next hit dealing 50% damage. Dodge is a chance to avoid with 100% of the attacks of the enemy while avoiding it. Parry only deals 50% damage from both attacks compared to block that prevents at least 30% of attack damage. 
Mastery – This is a new stat that allows players to be better at everything that makes their talent tree cool and unique. 
Armor – While the average Armor reduces, the damage has not changed, the Armor stat has been rebalanced to complement the changes in the new update of Cataclysm. Following this stat changed Armor might lower slightly. Blizzard is changing the way that other types of armor reduce damage in this case, like the plate will not provide much protection as leather, mail and cloth. 
Resilience – This stat will only affect the damage caused by the players and the critical damage done by players. 
Strength, Agility, Hit Rating, Expertise and Critical Strike Rating – These statistics will still appear on the equipments. 
Stats Withdrawn Items:
Attack Power – this statistic does not appear on most things as a standard value, it will only appear on certain processes. 
Spell Power – This is another stat that you will not be seeing anymore in the items. As mentioned above, Intellect gives spell power. The only exceptions are weapons powder which will still show the spell power stat. 
Armor Penetration – Even if this statistic will not be displayed in articles, Armor Penetration is still included in the talents and abilities. 
Stats Removed Completely: 
MP5 – MP5 will be removed from the game completely, Holy Paladins and restoration Shamans benefit from this.
Ranks Spell – Spell grades will also be deleted. All spells will have a single classification level and adapts. 
Defense – The defense is removed from the game altogether; Tanking classes are expected to be uncrittable against the bugs by simply using Bear Form, defensive posture and presence of frost or the Righteous Fury. 
Master Updates: 
New elements were released into the WoW forums about the Mastery system. According to Eyonix, Blizzard wants to accomplish 3 things with the new system: 
- Give the players more freedom in the allocation of bonus features 
- Simplify the talent trying to do too much 
- Adds new stat gear level makes you better in your role. 
In the upcoming patch, players will have to wait for special bonuses to the tree such that: 
- First Bonus: increases damage, healing and survival 
- Second Bonus: Raise a desirable stat players (usually located in Gears), such as precipitation or Crit. 
- Third Bonus: Absolutely single tree. Enhanced benefit of the note found on controlling high level (85) Gears. 
These are just some stat changes to be implemented in World of Warcraft new patch Cataclysm.
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This post was written by admin on March 19, 2010

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WoW Mining Guide: Covering The Basics

One major aspect in the World of Warcraft is mining. Just like the real mining scene, this activity is intended to find and dig minerals, ores, stones and other node resources. It is actually one profession in the world of Azeroth. In addition it is considered a primary one.

Mining is in fact an important aspect in WoW. The materials that a player can get are in fact useful to create other regents and recipes for other professions. This was duly put emphasis on the Burning Crusade expansion. In here, it contains several mobs that have the ability to mine. This in turn was carried out in the Wrath of the Lich King update.

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This post was written by admin on March 1, 2010

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