Archive for the ‘WoW News’ Category
World of Warcraft Still Holds MMORPG Crown
As BlizzCon 2011 introduces World of Warcraft (WoW)’s latest installment Mist of Pandaria (MoP), people have drawn to the conclusion that not only did Blizzard Entertainment lost its mind, but WoW has definitely lost its MMORPG reign as well. Hence, when you get to tell them that WoW is still the number MMORPG in the online game universe, many would rebut to such statement and shout that it has been outshone by Star Wars: The Old Republic. Blizzard Entertainment thinks otherwise. Below are their reasons on claiming that the WoW franchise continues to hold the MMORPG crown.
With the recent release of patch 4.3.2, improvements have been vividly noticed by avid and analyst players alike. First stop is the newly improved and fixed need rewards that keep the characters and their master players on good spirits as they go through raid finder bosses. No damage would definitely befall on your way as vengeance is scrapped out from being activated by other gamers. The attack power of Hawk Aspect is quite exceptional in this patch as it brings forth additional thirty five percent in the game. The Deterrence, on the other hand, brings you a thirty percent damage once activated. For the Arcane Shot, the multi used and famously comforting Lock and Load ability is now not beneficial to the player. More Fireball damage has been reduced with Mages giving a less six percent. With Paladins in the field experiencing a five percent increase, there is now a forty percent base manna tagging along Holy Radiance. Lastly, with Rogues, the Adrenaline Rush will no longer get to activate global cool down. These, ladies and gentlemen, are few of the changes seen in the characters of the game. Blizzard is only starting and keeps the ball rolling for more developments in the patch. So, read along.
As for the actual settings and battles seen in dungeons and raids, there are few notable improvements. Players can get to experience and form same – fraction raids along with other players. Typos fixes in the Dungeon Journal Entries for Dragon Soul have been established as well. The sad part to this is that the gamers can no longer be able to win a certain item all over again.
Other changes that were seen in the game involve: the Vials of Shadows damage which has been totally reduced to a third and activation of Maw of the Dragonlord is achievable through the use of the Holy Word: Sanctuary Healing.
With these amazing improvements in the latest patch, WoW creators are definitely proving that they too can hug the effects of change for the betterment of their pre – loved game and to cater the needs and cravings of their avid gamer fans. Now, can you tell if WoW did lose its MMORPG crown?
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The Success Of WoW Achievements: OCD Fans Speak Out
In today’s online game universe, there exists certain diversity within a group of players. There are those players who are playing the game to feed their hunger for adventure. Some play by the rules. Others enjoy the company of other players. Meanwhile there are those who make it their 24/7 habit of playing it by the game’s rules. In the World of Warcraft (WoW) universe, whatever the players’ intentions are in playing all the installment of this gigantic franchise, there is one thing that keeps them going: a fully loaded achievement wagon.
An avid WoW player gets to enjoy that little audio “bling” or visual “You Did It!” cues whenever they enter the great adventure that the franchise has in store for them. According to the game fanatics, the rewards or achievements bring forth happiness not only to their characters but also to themselves. Such rewards have kept them hooked in conquering a particular task knowing that when you surpass such ordeal you’ll get something great in the end. Take this as your weekly wage after going through that mountain tall weekly load of tasks on your desk. Such sweet success, isn’t it? For an avid WoW fun this not simply a sweet or bring home the bacon in the Super Bowl kind of win, rather this is the most obsessive euphoric feeling that they get after traversing numerous adventures and strategically taking down enemies.
WoW has first introduced the achievement or reward system prior to the release of their Wrath of the Lich King installment. In fact, it started out with a simple added skill points to the players to which they get either to unravel new character skins or a content of the plot. The rewards keep the ball rolling since then and have developed into more and more cutting edge as each level of the game gets more and more dangerous, as well as difficult to complete. As of today, WoW holds 1401 Achievements in their franchise that players are starting to develop the sickness of Obsessive Compulsive Disease (OCD) in order to grab all of it.
The OCD fans are now invading the universe of WoW due to such rewards making them feel after playing the game for weeks and finally killing end – bosses in each and every installment of the game. Plus, this kind of psychological achievement not only boosts the characters’ status within the game against the other players but also boosts the self – esteem of the players as well which makes them think that they can truly achieve anything they want if and only if they work hard for it. Fans give out a two thumbs up for Blizzard Entertainment’s WoW achievement system but they are still asking for more exchangeable rewards that they can actually spend to level up their characters even more.
Clearly, this system has been ranked wonderfully by the OCD fans of the WoW universe. Hopefully, Blizzard would never ever have to let go such great self – esteem boosting and character development system. So, from the raving OCD fans and other players of the franchise, “Blizzard, You Did It!”.
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BlizzCon Reaches The End Of The Line
Blizzard Entertainment has announced that there would be no BlizzCon at the end of the year of the water dragon. Such news can well be treated as one of the most tragic scoop in the history of online games and a devastating plus blurry future on the part of the avid players of all Blizzard’s game franchise. Everyone has taken such news gravely that they have not seen the light at the end of this very interesting tunnel twist. Blizzard hollers to all of its fanatics that this is simply not the end of the world for their leading game career within the online game universe. In fact, the creators call out to their supporters to think this as a great move towards future developments and even greater gigantic games that would follow.
Yes, this is truly a big year for Blizzard Entertainment that they have no more time to generate a post – year showoff success and pre – year newer game installments. The big characters behind the company thinks that a true game creator and production does not need a well equipped, planned and delivered showcasing or advertisement of games in order to sell them or draw its rating to the top most rank possible. Rather, game creators and producers alike should focus more on developing the actual game and making it more worth than what their advertisement would tell the public.
It has been quite dramatic to see in today’s market that most online games give out the best tease clips or preview cliffhangers to get the avid online game buffs hooked and later be disappointed when they get to play it on their computer screen. Blizzard would like to change the players’ perception of “An all – show game is a lame – content one.” Hence, the end of the year infamous BlizzCon is being cancelled.
Not to mention the fact that Bizzard takes time to release their games. It is not quite good to make their game fanatics wait too long, isn’t it? Given that, the team of creators and producers of Blizzard Entertainment keep themselves busy this year with their three main giant franchises all releasing their new game installment. Diablo III is to be released soon and fans are raving as well as expecting it to be good in order to keep up that stunning game power and high rating from online players. StarCraft is also to release its latest installment StarCraft II: Heart of the Swarm. This installment has been far long announced to the online game public from its previous version and fans who are truly waiting for so long would totally expect it to be a blast and full of great adventures rather than a plain repetitive version of its former self. Lastly, the new installment of World of Warcraft also enters the scene in the year of the dragon with the Pandaren race taking the lead in Wow’s Mist of Pandaria. In the last Blizzcon, news about this particular installment is not so clear and fans are kept hanging and craving for news on how create this would be, despite the negative speculations circulating it.
See how busy Blizzard would be this year? Considering they are quite serving and providing online games to the players of the 21st century, who are quite picky and more imaginative in their own way, it is best to take a break from their major event and focus more on development and early release of their games. Keeping the ball rolling with great content is better than advertising an empty game shell.
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