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	<title>How To Make Gold in WoW Guide &#187; cataclysm secret</title>
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		<title>Cataclysm Secret: Freshest Guide To Statistics And Changes</title>
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<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Cataclysm Secret The New Guide To Control And Stat Changes</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">As most of you know, Blizzcon last year specifically stated and posted on the official forums that they will have some major changes in the last patch World of Warcraft to be added to Cataclysm.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">These major changes also affect the statistics of the most familiar characters such as Defense, Intellect, and Armor Penetration among other stat changes were made to make it easier to understand and make choices in the process making it more interesting. As these changes will certainly have a huge impact on how stats work and communicate with them, take a look at what is in store for the players and the reasoning behind it before coming Cataclysm.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Stats in Equipments:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Endurance &#8211; No plaque characters have more energy than before. Pools between health promoters and plates bearing plates will now be much closer.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Intellect &#8211; Intellect will now give spell power and also provide less mana than before.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Haste &#8211; Haste becomes more attractive for melee classes by allowing them to retrieve resources such as energy and runes at a faster pace.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Block rating- Block is redesigned to scale better, meaning blocked attacks will hit for damage that is at most 30%. Block Rating will also improve your blocking chances.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Parry &ndash; It now provides over 100% and no avoidance speeds thus more attacks. Instead, when you parry an attack, and attack the next hit dealing 50% damage. Dodge is a chance to avoid with 100% of the attacks of the enemy while avoiding it. Parry only deals 50% damage from both attacks compared to block that prevents at least 30% of attack damage.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Mastery &#8211; This is a new stat that allows players to be better at everything that makes their talent tree cool and unique.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Armor &#8211; While the average Armor reduces, the damage has not changed, the Armor stat has been rebalanced to complement the changes in the new update of Cataclysm. Following this stat changed Armor might lower slightly. Blizzard is changing the way that other types of armor reduce damage in this case, like the plate will not provide much protection as leather, mail and cloth.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Resilience &#8211; This stat will only affect the damage caused by the players and the critical damage done by players.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Strength, Agility, Hit Rating, Expertise and Critical Strike Rating &#8211; These statistics will still appear on the equipments.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Stats Withdrawn Items:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Attack Power &#8211; this statistic does not appear on most things as a standard value, it will only appear on certain processes.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Spell Power &#8211; This is another stat that you will not be seeing anymore in the items. As mentioned above, Intellect gives spell power. The only exceptions are weapons powder which will still show the spell power stat.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Armor Penetration &#8211; Even if this statistic will not be displayed in articles, Armor Penetration is still included in the talents and abilities.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Stats Removed Completely:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">MP5 &#8211; MP5 will be removed from the game completely, Holy Paladins and restoration Shamans benefit from this.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Ranks Spell &#8211; Spell grades will also be deleted. All spells will have a single classification level and adapts.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Defense &#8211; The defense is removed from the game altogether; Tanking classes are expected to be uncrittable against the bugs by simply using Bear Form, defensive posture and presence of frost or the Righteous Fury.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Master Updates:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">New elements were released into the WoW forums about the Mastery system. According to Eyonix, Blizzard wants to accomplish 3 things with the new system:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Give the players more freedom in the allocation of bonus features&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Simplify the talent trying to do too much&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Adds new stat gear level makes you better in your role.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">In the upcoming patch, players will have to wait for special bonuses to the tree such that:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- First Bonus: increases damage, healing and survival&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Second Bonus: Raise a desirable stat players (usually located in Gears), such as precipitation or Crit.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Third Bonus: Absolutely single tree. Enhanced benefit of the note found on controlling high level (85) Gears.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">These are just some stat changes to be implemented in World of Warcraft new patch Cataclysm.Cataclysm Secret The New Guide To Control And Stat Changes</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">As most of you know, Blizzcon last year specifically stated and posted on the official forums that they will have some major changes in the last patch World of Warcraft to be added to Cataclysm.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">These major changes also affect the statistics of the most familiar characters such as Defense, Intellect, and Armor Penetration among other stat changes were made to make it easier to understand and make choices in the process making it more interesting. As these changes will certainly have a huge impact on how stats work and communicate with them, take a look at what is in store for the players and the reasoning behind it before coming Cataclysm.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Stats in Equipments:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Endurance &#8211; No plaque characters have more energy than before. Pools between health promoters and plates bearing plates will now be much closer.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Intellect &#8211; Intellect will now give spell power and also provide less mana than before.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Haste &#8211; Haste becomes more attractive for melee classes by allowing them to retrieve resources such as energy and runes at a faster pace.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Block rating- Block is redesigned to scale better, meaning blocked attacks will hit for damage that is at most 30%. Block Rating will also improve your blocking chances.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Parry &ndash; It now provides over 100% and no avoidance speeds thus more attacks. Instead, when you parry an attack, and attack the next hit dealing 50% damage. Dodge is a chance to avoid with 100% of the attacks of the enemy while avoiding it. Parry only deals 50% damage from both attacks compared to block that prevents at least 30% of attack damage.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Mastery &#8211; This is a new stat that allows players to be better at everything that makes their talent tree cool and unique.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Armor &#8211; While the average Armor reduces, the damage has not changed, the Armor stat has been rebalanced to complement the changes in the new update of Cataclysm. Following this stat changed Armor might lower slightly. Blizzard is changing the way that other types of armor reduce damage in this case, like the plate will not provide much protection as leather, mail and cloth.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Resilience &#8211; This stat will only affect the damage caused by the players and the critical damage done by players.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Strength, Agility, Hit Rating, Expertise and Critical Strike Rating &#8211; These statistics will still appear on the equipments.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Stats Withdrawn Items:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Attack Power &#8211; this statistic does not appear on most things as a standard value, it will only appear on certain processes.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Spell Power &#8211; This is another stat that you will not be seeing anymore in the items. As mentioned above, Intellect gives spell power. The only exceptions are weapons powder which will still show the spell power stat.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Armor Penetration &#8211; Even if this statistic will not be displayed in articles, Armor Penetration is still included in the talents and abilities.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Stats Removed Completely:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">MP5 &#8211; MP5 will be removed from the game completely, Holy Paladins and restoration Shamans benefit from this.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Ranks Spell &#8211; Spell grades will also be deleted. All spells will have a single classification level and adapts.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Defense &#8211; The defense is removed from the game altogether; Tanking classes are expected to be uncrittable against the bugs by simply using Bear Form, defensive posture and presence of frost or the Righteous Fury.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Master Updates:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">New elements were released into the WoW forums about the Mastery system. According to Eyonix, Blizzard wants to accomplish 3 things with the new system:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Give the players more freedom in the allocation of bonus features&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Simplify the talent trying to do too much&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Adds new stat gear level makes you better in your role.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">In the upcoming patch, players will have to wait for special bonuses to the tree such that:&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- First Bonus: increases damage, healing and survival&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Second Bonus: Raise a desirable stat players (usually located in Gears), such as precipitation or Crit.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">- Third Bonus: Absolutely single tree. Enhanced benefit of the note found on controlling high level (85) Gears.&nbsp;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">These are just some stat changes to be implemented in World of Warcraft new patch Cataclysm.</div>
<div>
<div>As most of you know, Blizzcon last year specifically stated and posted on the official forums that they will have some major changes in the last patch World of Warcraft to be added to Cataclysm.</div>
<div style="text-align: center;"><img style="border: 0px initial initial;" src="http://www.stuffwelike.com/stuffwelike/wp-content/uploads/2009/08/wowcataclysm.jpg" alt="" /></div>
<div>These major changes also affect the statistics of the most familiar characters such as Defense, Intellect, and Armor Penetration among other stat changes were made to make it easier to understand and make choices in the process making it more interesting. As these changes will certainly have a huge impact on how stats work and communicate with them, take a look at what is in store for the players and the reasoning behind it before coming Cataclysm.&nbsp;</div>
<div>Stats in Equipments:&nbsp;</div>
<div>Endurance &#8211; No plaque characters have more energy than before. Pools between health promoters and plates bearing plates will now be much closer.&nbsp;</div>
<div>Intellect &#8211; Intellect will now give spell power and also provide less mana than before.&nbsp;</div>
<div>Haste &#8211; Haste becomes more attractive for melee classes by allowing them to retrieve resources such as energy and runes at a faster pace.&nbsp;</div>
<div>Block rating- Block is redesigned to scale better, meaning blocked attacks will hit for damage that is at most 30%. Block Rating will also improve your blocking chances.&nbsp;</div>
<div>Parry &ndash; It now provides over 100% and no avoidance speeds thus more attacks. Instead, when you parry an attack, and attack the next hit dealing 50% damage. Dodge is a chance to avoid with 100% of the attacks of the enemy while avoiding it. Parry only deals 50% damage from both attacks compared to block that prevents at least 30% of attack damage.&nbsp;</div>
<div>Mastery &#8211; This is a new stat that allows players to be better at everything that makes their talent tree cool and unique.&nbsp;</div>
<div>Armor &#8211; While the average Armor reduces, the damage has not changed, the Armor stat has been rebalanced to complement the changes in the new update of Cataclysm. Following this stat changed Armor might lower slightly. Blizzard is changing the way that other types of armor reduce damage in this case, like the plate will not provide much protection as leather, mail and cloth.&nbsp;</div>
<div>Resilience &#8211; This stat will only affect the damage caused by the players and the critical damage done by players.&nbsp;</div>
<div>Strength, Agility, Hit Rating, Expertise and Critical Strike Rating &#8211; These statistics will still appear on the equipments.&nbsp;</div>
<div>Stats Withdrawn Items:</div>
<div>Attack Power &#8211; this statistic does not appear on most things as a standard value, it will only appear on certain processes.&nbsp;</div>
<div>Spell Power &#8211; This is another stat that you will not be seeing anymore in the items. As mentioned above, Intellect gives spell power. The only exceptions are weapons powder which will still show the spell power stat.&nbsp;</div>
<div>Armor Penetration &#8211; Even if this statistic will not be displayed in articles, Armor Penetration is still included in the talents and abilities.&nbsp;</div>
<div>Stats Removed Completely:&nbsp;</div>
<div>MP5 &#8211; MP5 will be removed from the game completely, Holy Paladins and restoration Shamans benefit from this.</div>
<div>Ranks Spell &#8211; Spell grades will also be deleted. All spells will have a single classification level and adapts.&nbsp;</div>
<div>Defense &#8211; The defense is removed from the game altogether; Tanking classes are expected to be uncrittable against the bugs by simply using Bear Form, defensive posture and presence of frost or the Righteous Fury.&nbsp;</div>
<div>Master Updates:&nbsp;</div>
<div>New elements were released into the WoW forums about the Mastery system. According to Eyonix, Blizzard wants to accomplish 3 things with the new system:&nbsp;</div>
<div>- Give the players more freedom in the allocation of bonus features&nbsp;</div>
<div>- Simplify the talent trying to do too much&nbsp;</div>
<div>- Adds new stat gear level makes you better in your role.&nbsp;</div>
<div>In the upcoming patch, players will have to wait for special bonuses to the tree such that:&nbsp;</div>
<div>- First Bonus: increases damage, healing and survival&nbsp;</div>
<div>- Second Bonus: Raise a desirable stat players (usually located in Gears), such as precipitation or Crit.&nbsp;</div>
<div>- Third Bonus: Absolutely single tree. Enhanced benefit of the note found on controlling high level (85) Gears.&nbsp;</div>
<div>These are just some stat changes to be implemented in World of Warcraft new patch Cataclysm.</div>
</div>
</div>
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